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Tip Jar Scripts
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ticious



Joined: 03 Sep 2007
Posts: 2078
Location: Chicago

PostPosted: Fri Feb 15, 2008 6:14 pm    Post subject: Reply with quote

Ah, right....this has to do with the 'main' prim in the object.  When you click an object, the 'main prim' is the one that's highlighted in yellow (it's also the one selected last when you are joining a group of prims together into a single object...something REAL important to pay attention to when you're building).  The script in it often controls the entire collection.
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BabbleGrabble



Joined: 21 Nov 2007
Posts: 589
Location: San Francisco

PostPosted: Fri Feb 15, 2008 7:34 pm    Post subject: Reply with quote

Eva and I talked, and she very patiently outlined (thank you, Eva) an interesting issue that I've never come across before.

As ticious was just explaining, I expected this script to be placed in the ROOT prim if being used with a linked set for the tip jar. It is something I should have mentioned before, but as it turns out, it really isn't much of an issue EXCEPT for the the Tip Boost.

I didn't know this before, but the llSetPayPrice "... function doesn't operate in objects in linked set which are not roots. Only root object can set pay prices."

Eva, for specific technical reasons not worth explaining in full detail here, requires my script to NOT be in the root prim. So the only workaround we've come up with is to keep the tip prim unlinked to the rest of the tip jar, so that it remains its own root. Then, by selecting both objects and TAKING them, the resulting BUNDLED object will rez properly. The drawback is having to remove both objects (instead of just one) at the end of the show (Eva may actually end up needing to remove 3 objects).

Anyway, something to keep in mind - keep the script in the root prim. It's no fault on Eva's part at all - she really needs to do this the way she is doing it, so thanks again to Eva for bringing this issue to light.
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EvaMoon



Joined: 30 Nov 2007
Posts: 452

PostPosted: Fri Feb 15, 2008 8:18 pm    Post subject: Reply with quote

And thanks to Babs for patiently working it through!

My sign works just great now as far as I can tell - it may need some further testing and tweaking. But this is just great!

I really like having an "all-in-one" sign with tips, join group, freebies and website all buttons people can click on. It smooths setup to only have to rez my sign and my keyboard. I even keep copies oriented in different directions so I don't have to rotate anything on stage. If the stage points south, I just pull my gear out of the "south" folder. The sign is designed to work both north/south and east/west, so I only have to update two copies when I change it - not four. I'd rather spend a little extra time at home with these things than have to mess with them at shows. I just need to always remember to delete both the sign and the tip button when I go.

Now who's got the best "join my group" script? Mine just puts a note in the chat and i have to scroll carefully back through the room chat and collect all the names to send invites to. pah.
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BabbleGrabble



Joined: 21 Nov 2007
Posts: 589
Location: San Francisco

PostPosted: Fri Feb 15, 2008 8:25 pm    Post subject: Reply with quote

The best group tool that I've worked with is to send a private message with the SL search link to your group - you click the link and it pulls up your group window, so all the person has to do is click on the "Join" button.

I'm all ears - it would be great to include the best group add feature that we've all seen. It drives me nuts that you can't just script an invite.
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Distilled1



Joined: 04 Sep 2007
Posts: 392
Location: Chicago

PostPosted: Fri Feb 15, 2008 11:53 pm    Post subject: Reply with quote

mine seems to work on the Chopper. I don't know what prim its in LOL I just copy and pasted went and did all the edits I wanted and it seems to work the boost I set  show 100 pre loaded and then my custom amounts 69,250,420,1000 Wink have 2 working fine so far.
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ticious



Joined: 03 Sep 2007
Posts: 2078
Location: Chicago

PostPosted: Sat Feb 16, 2008 2:02 am    Post subject: Reply with quote

In my previous job, I used to write both design specifics and documentation for software.  If you all would like to drop me notes on stuff you find with BG's script (and I have a copy I'll play with...I did Quality Assurance testing also), I'll be happy to write up a note card he can package with it so other people can know these 'tricks'  Very Happy.
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BabbleGrabble



Joined: 21 Nov 2007
Posts: 589
Location: San Francisco

PostPosted: Sat Feb 16, 2008 4:15 am    Post subject: Reply with quote

Very cool, thank you, ticious. Smile
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Silas Scarborough



Joined: 04 Sep 2007
Posts: 1178
Location: Rhode Island

PostPosted: Sat Feb 16, 2008 2:12 pm    Post subject: Reply with quote

Norris Shepherd wrote:
/me puts on host hat.

"Please don't forget to tip the talented tip scripter".

He was embarrassed when i gave him some linden, as i suspect that he truly just wanted to do something to help the music community, and was not necessarily looking for for any personal gain.

IMO, all the more reason to tip him....


This part is sticky.  I never took a dime for the splitter script and that was by design as I wanted no confusion over my motives.  This is open source code which, by general philosophy, is free.  Sending tips to Babblegrabble isn't really paying for the code so, technically, you're not buying it but be careful where you're going with this.

I'm not going to do a Reslez and turn around to say I was kidding about not wanting to make money.  I just suggest caution on handling this tipjar stuff as this side of things is super-sensitive to everyone.
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BabbleGrabble



Joined: 21 Nov 2007
Posts: 589
Location: San Francisco

PostPosted: Sat Feb 16, 2008 4:19 pm    Post subject: Reply with quote

Thanks, Silas, that is what makes me uncomfortable about the tips and I still don't really know how to handle it. I really do appreciate it, and thank you for thinking of it, Norris - however, it is sticky, as Silas said.
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ticious



Joined: 03 Sep 2007
Posts: 2078
Location: Chicago

PostPosted: Sat Feb 16, 2008 6:58 pm    Post subject: Reply with quote

It's kind of a shame that it's so sticky, but that is reality I suppose.  Oh well, maybe just throw undies.

Oh, wrong thread.
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